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Cozi

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Posts posted by Cozi

  1. Well some crap news for BF3 for some. If you planned on buying BF3 in store you will still need to run it through Origin which sucks.

    Some of you may think well it doesn't really bother you but there is one part of the T's and C's for Origin accounts that I don't like:

    5. Content and Entitlement Availability

    Entitlements may only be held in Accounts belonging to legal residents of countries where access to and use of Content and Entitlements is permitted. Entitlements may be purchased or acquired only from EA or an authorized retailer. EA reserves the right to refuse your request(s) to acquire Entitlements, and EA reserves the right to limit or block any request to acquire Entitlements for any reason.

    We do not guarantee that any Content or Entitlement will be available at all times or at any given time or that we will continue to offer particular Content or Entitlements for any particular length of time. We reserve the right to change and update Content and Entitlements without notice to you. If you have not used your Entitlements or Account for twenty four (24) months or more and your Account has associated Entitlements, your Entitlements will expire and your Account may be cancelled for non-use. Once you have redeemed your Entitlements, that content is not returnable, exchangeable, or refundable for other Entitlements or for cash, or other goods or services.

    I don't know about some of you but I may play an old game after not playing it for a couple of years. So you could pay for this game and then at a later stage be denied access due to your account being deactivated. I have no idea how they plan on activating this game probably with a key with the CD but what happens if you try to use a key that has been used with a deactivated account? Will it still work even if you still have the physical game/disc?

    Just for Madaz here is a link to backup my claim lol :P

    http://twitter.com/#...892143303925760

  2. Nothing wrong with it being entirely online. It's just the way the world is now. I actually like the sound of the auction house too, it's not forcing you to use it all and if you play enough I reckon you pretty easily make your money back.

    Nothing wrong with it being perm online are you joking? There are so many bad reasons why DRM's are bad!!! StarForce was a joke, SecuRom was a resource hog not to mention the issues people had or the class action lawsuit with Spore. Ubisofts DRM is also a joke with the constant checking/bandwidth usage. When one of the Assassins Creed games came out people could not play the game (that they paid for) for about 3/4 days because Ubi's DRM was down. In the past Ubisoft was hacked a few times again meaning no one can play the game until they fix those issues. If you have more than 1 person in your family only 1 person can play the game at once as its now permanently online. Depending on the DRM you cannot backup your disc so if you get a scratch or you lost the disk you need to buy a new game. There is also the possibility authentication servers can go off-line and games can stop being supported years down the track meaning you will not be able to play the game!

    I really could go on and on about why a DRM is bad but i really can't be bothered.

  3. This is going to be interesting. On Tuesday, Blizzard invited us to their headquarters in Irvine, California to announce that Diablo 3 will feature an auction house that lets players buy and sell in-game items for real money. At the same event, they revealed that Diablo 3 requires a constant internet connection to play – there's no offline mode at all.

    This is not the same as the microtransaction model we've seen in other games: Blizzard themselves aren't selling any in-game items. The auction house will be entirely player driven: everything you see there was found by someone, and most of the money spent to buy it goes to the player who found or crafted it.

    Read on for more details, and Blizzard's justifications for it.

    Blizzard's cut

    It will cost a small flat rate to list an item on the auction house, and Blizzard will take another flat rate fee when the sale is completed. Both figures will be in real money, but they're not proportional to the value of the item. Blizzard say they wanted to stay away from taking a percentage cut.

    "Percentages really incentivise us to manipulate the system," says lead designer Jay Wilson, "and we don't even want the incentive to do that, much less actually doing it."

    Despite the flat fees they take, Blizzard don't expect it to be a money spinner for them. "We expect it'll break even," lead designer Jay Wilson says.

    "We talked about this as a service we wanted to provide players, and not primarily as a financial model… we don't know if it will make us money. It would be nice if it did, but as long as we don't lose money, that's really what we care about: that we provide the players with a great experience that doesn't put us out of business."

    I asked if they'd still do it even if they couldn't take a cut of the sales. "Absolutely," says Jay.

    http://www.pcgamer.c...for-real-money/

    Don't really care about the auctioning of items but a permanent DRM sucks balls.

  4. I really don't think any gaming site would see it as favoritism though more so just trying to get the word out. Most people that hang around the major gaming sites are generally apart of multiple not just one so the word would spread fairly quickly. One thing that all major online gaming sites do agree on is that a change is needed to the current system because it is wrong. If one of them ran with an article that "we didn't get a direct email so we are now pissed" I think they would get flamed fairly quickly because at the end of the day all the government was trying to do was get word out to the people that really care.

  5. The article makes the point that the government has tried to get the involvement of gamers by various means including Facebook, Twitter and promoting related articles. If the government has to pay to advertise in mass media etc every time public submissions are sort for every bit of legislation that is under review the cost would be phenomenal. If they only advertise a small percentage of the requests for submissions I cant imagine the issue of game classifications being prioritised. Public health, education, foreign policy etc etc would be seen as requiring the funds. There has to be a point a which individuals make the effort to affect change rather than just blaming the government. In this issue, at this time, my opinion is the government has done its part in trying to get public input.

    I understand that but its not hard to get free publicity. the article says that only 80 submitted at the time of its posting we are now in the hundreds and almost cracking the 1000's. If this article started back on the 20 may just think of the submission count it would be at if it was advertised there from the start.

    All it would have taken is 1 little email to a major online/gaming site and the submissions would be a lot more than what they are at now.

  6. If you've ever wondered why government and legislators so routinely ignore the numerous protestations and objections made by gamers and those against internet filtering, you'd be well advised to look at the Australian Law Reform Commission's (ALRC) list of public submissions. The Issues Paper has been published since May 20 and as yet only 80 public submissions have been made - 80 per cent of them from people who believe in government intervention for the sake of child protection. Considering, the furious debates within Australia's technology communities, does this reflect the national balance? One can hardly blame the ALRC for the low, one-sided turnout either. It joined Twitter and Facebook and has regularly engaged with and promoted articles that deal with the matter. Yet, for all the huffing and puffing and commenting online about how much people can't stand the existing classification system, there are hardly any official complaints.

    This begs several questions. Is it any wonder that technology enthusiasts and gamers get ignored by politicians and legislators when they don't voice their concerns in the right place? Or is it, that for all the ALRC's attempts at asking for public submissions, it should be using comments on internet message boards as a gauge for Australian community standards?

    That second question is a joke, by the way. Ugh. Can you imagine?

    In reality, it's likely down to the media for failing to inform the public on the matter, although the media will say that it hasn't been marketed to in the usual ways. It's a vicious, yet pathetic circle.

    Ultimately, if you do care about internet filtering, games classification and general classification in any way, you'd do well to heed that the ALRC's classification review closes in just a few days on July 15. To get involved go to the official website, read the Issue Paper's questions. Answer them. And remember to submit them! The ALRC states, "We can see that many of you have begun answering the questions, and saved the form, perhaps intending to complete it at a later time."

    http://www.abc.net.a.../06/3262712.htm

    Make an online submission here. Done many of these submissions before so I don't see much happening but what the hell another one cannot hurt right? Only 3 days left to submit.

  7. agreed, it would be much easier for me if someone just started a server and we all connected. I have a pretty decent connection so am happy to do it but am I am only using a netbook to play and it has enough trouble running CSS as it is without the extra workload of being a server.

    If someone is to host a server then everyone will need to have the same version or else they wont be able to connect. So doing it this way is easier imo.

  8. Ok guys i have given Ash the details he will be updating OP.

    It will be on an Internode server (games.on.net) but there are a few things i need to let you all know.

    There is an automatic ban bot in place on these servers so if you come into the server with a swear word in your name you will be banned. If you mention any pornographic/shock/hack websites while on the servers you will be banned. I will not be removing these if you get banned so please don't ask.

    Any other questions feel free to ask.

  9. Can we ban Cozi? mcsrsly... my face hurts from bullets...

    Hahaha i wont be there long promise :O

    Pfft I'll take down Cozi for yas in a non-gun game environment :)

    lol bring it on ;)

    Its a public/private hosted game server from Internode i believe - its not being hosted on a spare PC that's for sure (CS:S that is)

    The server was having a few issues at that point, bit of delay, will sort it out either way

    Only reason the server became laggy was because someone (no names :)) was changing the level the wrong way which restarted the server ;)

    Servers are Gamespace and has been booked for 7pm tmr night for 1.5 hours (if you want more just let me know ash)

    Server IP: 203.34.186.29:27075

    Password: holden

    enjoy :P

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