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Herc

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    R32 GTS-t TypeM
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    Tom

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  1. If you compare performance with the first release and the latest patch there have been massive improvements. GTA5 will basically just GTA4 with new content so im confident this port will run the same or better than the last. If it runs worse on console than GTA4 - which has a terribly bad fluctuating framerate then I would be concerned. I agree the PC releases apear to run slower on PCs, but remember you are most likely doubling the resoloution from what consoles nativly run - PS3 and 360 only run GTA4 at 1280x720 and the earlier releases at standard TV res. Fingers crossed it's not a disaster, eitherway I will be buying it and potentially optimize certain features myself as I have done with GTA4
  2. Thats exactly what I was thinking, however if they say they are still polishing the console version then I wouldn't count on it. It sucks for us PC players who usually have to wait a year after console release.. From a financial standpoint it would make sense for Rockstar to dellay the release for PC due to massive piracy of the game once its out on PC What I am confident about this time is that they would have Ironed out a lot of porting issues and ineficiencies for the PC release.
  3. Thanks Eli, Yeah from what I've seen GTAV looks to be just an expansion on their current technology, which is pretty common and follows the trend of GTA3 with vice and San andreas. Usually there are a few minor improvements here and there. Infact you will find files from GTA3 in the GTA4 archives, even lots of files that aren't even used. One that was left in, but looked like it was modified for testing with GTAIV was the Carmods.dat file which had all the universal car mod parts that was used in GTA:SA. Im suspecting that they had bigger plans for GTAIV but decided to release what they had and wait for GTAIV for extra features. As far as damage system goes, its much more advanced than the previous GTA's which used to swap pannels out with a damaged one when a collision too place. In GTAIV, the speed, angle and location all factor into collisions so they are somewhat dynamic. Some vehicles are more rigid, and some are crumple like tinfoil. The setup is quite advanced and requires a lot of work to get right. Most GTAIV car mods cut corners and dont have things like, dirt, breakable lights, working indicators etc. I think it makes a big differnce in terms of getting it to blend with the game instead of standing out from all other cars. Ive experimented with increasing damage multipliers, and its pretty halarious when you turn it right up. If you hit a curb half you car would cave in and the front wheel gets jammed somewhere in the engine bay. Anyway, can't wait for GTAV for PC, who knows when they will release that. Once they've made their money from console sales they tend to release it around a year later. I have the C210s rival, the Toyota Mark II '78 in the works too
  4. here are some pics of the gts-t and another, also how it used to look (last pic) http://i64.photobucket.com/albums/h200/Herc_Images/sau_gtst_02.jpg http://i64.photobucket.com/albums/h200/Herc_Images/sau_gtst_03.jpg and to fulfill Josh's fantasy
  5. Hey there, Another Kiwi here. Bout time I joined up to these forums. A great source of info and it looks like a pretty friendly comunity here. I've owned an R32 skyline since I was 18 and I've still got it 8 years later, just cant bare the thought of selling it. It really needs some TLC, shes currently garaged with some mechanical issues that need resolving. I hope to get it back on the road soon though, really miss driving it. I'm pretty fond of the older skylines especially the C210 unfortunately havent been able to get my hands on one here in NZ. Since I couldn't get hold of a real one I just created one for Grand theft auto. Much cheaper to run and a respray only costs a couple hundy Here's the thread for my latest GTAIV mod here: http://www.skylinesaustralia.com/forums/topic/417924-skyline-c210-gta-iv-mod/ nice to meet you guys Herc
  6. Hey guys, I should have joined here sooner so I could bug you to post Reference images I've been working on this for a while, infact I started it in 2006 but put it on hold when things got too busy. I recently picked it up again and gave it an overhaul to make it fit for GTAIV - It was for GTA:San Andreas initialy so it had much less detail. Currently there are many issues to resolve (it never ends with GTA modding) The issue that bothers me most is the wiper pattern when the windsheild acumulates dirt overtime, but thats pretty easy to fix. I have many plans for this car including to eventually release it. It still needs an engine bay, underside and other detailings. I would gladly accept any offers for detail photos from members to help me finish this. Anyway, heres some screenshots and a Fraps video on youtube if your interested. video: Cheers, herc
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