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Well I thought seeing as I have a ton of Wii games now that I would start reviewing em so you can save your hard earned cash and not waste your money.

There is a distinct lack of good titles out on the Wii at the moment and most thoughts from the consumers seem to align into pretty much one category, it was released too early.

There is however a number of games out at the moment which can tide you over if you will. MOH5 Vanguard is possibly of them, however is far from earth shattering.

It is by no means the best FPS WWII game on the market but one thing that it does seem to have over the COD III installment on the Wii is the fact it runs smoothly and within the boundaries of the hardware of the Wii which as we know is not exactly mind boggling but those who went out and bought one generally knew this was the case and weren’t too concerned and were more interested in this fandangly thing called the Wiimote.

Unlike COD III when the battles start to get intense and the numbers of explosions and enemies start to climb the Wii stays responsive and does not shit itself.

The main reason I would say that this is to be is the fact that the graphics are probably slightly below the par of CODIII.

Controls are pretty similar to that of CODIII and like CODIII can be a little inaccurate and can get a little irritating when you’re trying to reload and all of a sudden you’re doing a 180 degree turn and getting shot in the back. This is the main reason I prefer to reload by simply emptying the clip into a wall or general direction of zee Germans.

Speaking of which, the opposition AI isn’t really going to be that challenging and at times is outright stupid. In most cases as you creep forward the Germans tend to retreat to a better position to return fire from, especially if they are low in numbers however this isn’t always the case. Sometimes if you creep up on them and edge your self around the corner to get a shot at them they stare at you blankly, accepting a nice single shot to the helmet... which helmet depends on what mood your in and how sick in the head you are... still what a way to go.

The missions are not exactly going to have you repeating them over and over again to get through them and can at time seem a little tedious; something I never found in COD III which I would say is slightly more difficult. In fact I think the hardest thing in some of the levels (although it could just be my cheap LCD TV and the composite cables rather then using the component) is finding the enemies and picking them out of the background.

Sound in the game is pretty good... running through a surround system in 5.1 its fantastic, the background noise of large canons going off in the distance and shells flaking helps get immersed into the game.

Overall I would say it’s a pretty good game... definitely better then CODIII, mainly because it runs a hell of a lot better.

The only thing I haven’t tried on this game is the multiplayer split screen... mainly because the wife wouldn’t play against me and the fact that it’s hard enough seeing into the distance on a 32" widescreen let alone half of one.

Sound: 7

GFX: 6.5

Controls: 6

Playability: 6.5

Repeat play: 5

AI: 4

OVERALL: 5.85 out of 10

Seems low... but it's main let down is probably the AI, otherwise it isn't that bad a game.

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