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I've ordered this game last night so should arrive some time next week!!

Been looking forward to this game for months now, will give my own thoughts of it here once i get the hang of things.

It's pretty much the most realistic Military Simulator out there today,

Operation Flashpoint 2 is also said to be released in the coming months, that i will be getting my hands on too

Building upon the foundations laid by its predecessor, ARMA II features refined graphics; unscripted AI opponents that ensure no skirmish ever plays out in the same way; 225sqkm of gameplay area including more than 50 different towns and villages, alongside lush forests and wind-swept beaches; 136 different vehicles variants including helicopters, tracked armoured vehicles, boats and even bicycles and 81 weapon variants

In game graphics

ArmA II In Game Trailer

Edited by Barbarian
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I'd also like to to point out that there is nothing new in ArmA2 which saddens me greatly. The weapons, vehicles and better models you could get in addons for OFP years ago except from what i remember OFP had better vehicle control :P

Edited by DivHunter
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If that is true about OFP having better vehicle control I will be disappoint.

BTW are you referring to say Ballistic Studios addons for OFP and stuff like the Finnish Defence Forces mod that were very high quality for the time and the game engine?

Get my copy of Arma finally this week anyway so I'll see for myself

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The vehicles in the demo just went spastic for me. I've ragged on ArmA2 (more and more bugs seem to come up too) and people give me shit without realising I co-founded the original ADF mod, made my own weapons which were used in the ADF mod and others in the czech language 3D modeller, recoded and textured soldiers, recoded and textured Leopards (which were an excellent model from a German mod which I forget) and was the OFPEC addon admin for some time back in the day. I kind of know what I am on about. I even helped the QLD police investigate VBS/OFP (cheap bastards) as a training tool lulz.

I just can't believe the options are so limited and the controls are worse. The mouse speed in the game is retarded, I have to turn it right down to be usable in-game but as soon as you go to any menu or the map etc it's too slow to use. I had a near-photo-realistic (the texture literally was a photo) browning pistol in 2002/3 ffs it even had a psuedo-animation even though at the time it wasn't possible to do it right. The guys that asked me if they could use the ADF mod name were so disappointed I deleted all of it, I think there is still some ADF mod stuff about if you look hard enough. Anything by Wires is me. I do slightly regret not releasing the weapon pack I was working on, even unfinished, it had recorded realistic sounds and the sweetest AW-50F with multi-purpose ammo and everything, I tested the shit out of that :)

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I remember downloading the ADF pack (no idea if it was yours or not back in the day, and did it come with a modified Steyr AUG?), as well as about 312986264 addons / campaigns / missions for OFP and even made my own until I got hooked on Xbox/PS2. I loved the really in depth addons like the mines pack and the Vietnam pack (which I went to the trouble of setting up labouriously to play twice).

Just played ArmA and a lot of it feels reassuringly familiar, but the helicopters are a bastard to fly, and even after downloading nearly a gig of patches there are still bugs here and there. Its not bad in itself, and having played it I do see where you're coming from about the texture modelling DivHunter, though at least the environment and effects are up to par with the unit and weapon detail.

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  • 2 weeks later...

This game Is Fail galore. Looks half decent on a GTX295. still rather dated tho. gameplay is slow and drab.. I played the demo. spent half the time just running to get to battles.. getting your head around all the nagivation stuff / commands / controls. will take Yonks! u never know where u get shot from, and when u do reliase, its to late.. not to mention the ridiculous amount of Bugs in this game.. Ive played pretty much most of the militarty FPS games that have come out in the last decade.. this game is lucky to get a 6/10.

CODMW2 and OFP2 will be loads better even tho MW2 is not a sim.. but all these games coming out are just Fillers until BF3 comes out next year.

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well its kind of meant to be like a realistic battle sim ie you DON'T spend the entire game running and gunning lol. If the command system is like OPFlash and ArmA then it's pretty easy to pick up and use via the numeric keys unless you're a total nub lol.

Hopefully the bugs are ironed out in the final release -cbf downloading a bloody 3 gig demo!

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well its kind of meant to be like a realistic battle sim ie you DON'T spend the entire game running and gunning lol. If the command system is like OPFlash and ArmA then it's pretty easy to pick up and use via the numeric keys unless you're a total nub lol.

Hopefully the bugs are ironed out in the final release -cbf downloading a bloody 3 gig demo!

Final release? It's been out for months and already had a slew of patches but still bug ridden. I've heard plenty of people say that SP is still unplayable.

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The graphics are pretty dam good, considering that you can go anywhere you want (unlike CoD games, which are still just corridors like the origional doom etc.). The AI isn't perfect, but it gets the job done. Where the game really shines is the editor and the fact that the AI is dynamic.

Screw the campain, you can get into the editor and have a nice village assult etc. up and going in a few minutes. Because the AI is dynamic, no matter what you do, where you put enemies etc, it will always work well (at least, always work at the same level of AI, which can sometimes be annoying).

if your looking for an action FPS, don't get ARMA2. its a good game, but its not that type of game. Its a "oh, imagine if xx attacked yy in zz way: i'll go make that right now and then play it" kind of game.

Edited by sneakey pete
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