You are playing a shooter on a console so you don't really count.
Having said that MW1 was great, physics were near arcade but it was pretty good and you could get to max level in 24 hours and get whatever loadout worked for you. Dedicated servers meant good pings for all. PB was updated often and a few servers were extremely aggressive at weeding out cheats.
Then IW said 'oh hai, we crapped this out and it seems to work ok on xbox - you should all buy it' sadly people did, more people than ever. I must admit it was a good marketing campaign and they probably could have included a dose of AIDS in the packaging and it still would have sold.
The fact that it took Treyarch, the far and away lesser developer up until MW2, to put what are standard features in games usually back was never a good sign.
Anyone who played most of the COD series knows that it was always the Treyarch offerings that were crap.