Jump to content
SAU Community

Recommended Posts

OK, it's official. The Nissan GT-R proto will be in the Need for Speed: Pro street game.

Here's the buzz:

Need for Speed ProStreet boasts an impressive and unique car list that spans over 40 years of the automotive spectrum. Today, EA unveils the first set of vehicles to be featured in the game with the Nissan GT-R PROTO leading the pack. This will mark the first time that the Nissan GT-R PROTO, which was unveiled at the 2005 Tokyo Motor Show, is available in a full packaged video game.

Every car in Need for Speed ProStreet is selected for a reason – it is either unique, aspirational, memorable or highly desirable. The first list of cars to be revealed in Need for Speed ProStreet is:

* Nissan GT-R PROTO (niiiiice)

* 1970 Plymouth® Hemi® Cuda (Very nice)

* 1995 Mazda RX-7 (delicious)

* 1999 Mitsubishi Eclipse (OK)

* 2006 Audi S4 (Very... German)

* 1986 Toyota Corolla GTS AE86 (Go TAKUMI!)

* 2006 Mitsubishi Lancer EVOLUTION IX MR-edition (For all the Evo lovers here)

* 2006 Volkswagen Golf GTI (Why they named this awesome little car a "golf" is beyond me)

* 2008 BMW M3 (Might be a product placement or something)

Should be great, spring 2007!

post-22183-1185904364_thumb.jpg

Link to comment
https://www.sau.com.au/forums/topic/178931-gtr-proto-on-new-nfs/
Share on other sites

I doubt the EA guys even test drove the GTR-Proto so just plain guessed about its handling and performance capabilities.

All the NFS games are arcade games, so none of the handling/performance of any of the cars is accurate.

In the first NFS underground a fully modified Barina was the quickest car in the game...

Well, in all likleyhood, I'll probably not get the chance to test drive the car myself in the near future, but if it's their flagship car, I'd expect them to make it pretty fast.

Of the list, it really only needs to worry about the M3 and the Evo. The rest shouldn't be able to touch it.

I didn't mind carbon. The drift battles were fun.

The set up was a little weird, and for the most part I preferred NFS UG2, but hey, at least they're bringing something new to the table.

hmm. going by their past record kozeyekan i think you may not be correct. the celica had the best specs when fully modded in nfsu2, which i found odd even at the time (b4 i knew bout cars). hopefully you are vindicated and all will be well

  • 1 month later...
  • 1 month later...

not long now for this baby...

was reading a few things on the net.

Game will consist of over 40 cars including our favourites , 180 , S15, r34 gtr , 350 z (just naming the nissan family)

and Krystal from big brother will also feature in the game (i wonder if you can have a drive of her) .

Edited by Zoggy

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Similar Content

  • Latest Posts

    • I feel I should re-iterate. The above picture is the only option available in the software and the blurb from HP Tuners I quoted earlier is the only way to add data to it and that's the description they offer as to how to figure it out. The only fields available is the blank box after (Input/ ) and the box right before = Output. Those are the only numbers that can be entered.
    • No, your formula is arse backwards. Mine is totally different to yours, and is the one I said was bang on at 50 and 150. I'll put your data into Excel (actually it already is, chart it and fit a linear fit to it, aiming to make it evenly wrong across the whole span. But not now. Other things to do first.
    • God damnit. The only option I actually have in the software is the one that is screenshotted. I am glad that I at least got it right... for those two points. Would it actually change anything if I chose/used 80C and 120C as the two points instead? My brain wants to imagine the formula put into HPtuners would be the same equation, otherwise none of this makes sense to me, unless: 1) The formula you put into VCM Scanner/HPTuners is always linear 2) The two points/input pairs are only arbitrary to choose (as the documentation implies) IF the actual scaling of the sensor is linear. then 3) If the scaling is not linear, the two points you choose matter a great deal, because the formula will draw a line between those two points only.
    • Nah, that is hella wrong. If I do a simple linear between 150°C (0.407v) and 50°C (2.98v) I get the formula Temperature = -38.8651*voltage + 165.8181 It is perfectly correct at 50 and 150, but it is as much as 20° out in the region of 110°C, because the actual data is significantly non-linear there. It is no more than 4° out down at the lowest temperatures, but is is seriously shit almost everywhere. I cannot believe that the instruction is to do a 2 point linear fit. I would say the method I used previously would have to be better.
×
×
  • Create New...