Jump to content
SAU Community

Recommended Posts

K so i got GTA IV other day, and it all runs smooth until i get in a car and drive fast, then it'll run smooth, hang for like 1/4 second then 6 seconds smooth, hang 1/4 then maybe 10 seconds, then hang etc.. like it goes from 30 fps to 3 then 30.. It's only when moving fast, all other GTA games i've played on PC Have done same thing, annoying as hell!

Anyway theres alot of people complaining about it but i cant seem to find anyone only complaining about stuttering while driving so was hoping someone on here might have some insight?

Other than that the games pretty awesome though

My pc is about average to most other people playing games atm, can get specs if needed have written down somewhere

Also stuttering is same on all graphic levels

Link to comment
https://www.sau.com.au/forums/topic/266861-gta-iv-on-pc-man-this-games-laggy/
Share on other sites

what are your machine specs and did you run the performance tests

this game is very graphics itensive and minimum and recommended specs for this game are complete crap. My computer is pretty good and i get the stutters as well (mind you I haven't updated the game to latest version.

IMHO this game needs minimum 512MB Video card and recommended 1GB card (I have seen this game run well on both SLI and CrossfireX setups and I manily due down to video card memory)

I think it's more about the video card as I get some issues as well.

*rant*

It's because most of the game devlopers will devlop games for Nvidia (hence the Nivdia logos plastered all over the place) it just pisses me off to no end that a devloper would make a very good game but its biased towards a video card manufactuer because they will pay to help out (Crysis and Crysis Warhard I'm looking at you as prime example) - The last game I know that had ATI logos on it was F.E.A.R. 1

*end rant*

Does anyone here have this game with a Nvidia card have the same issues?

1st of, what resoultion & graphic details are you running at?

This game is known as a crappy console port, the developer pretty much just complied the original code (desgined for consoles) straight to PC without much optimization for the PC, also I think this game doesn't support SLI properly neither.

My friend had a 9800GX2 (= 2x 8800GTs on 1 PCB) & the option menu in the game still shows his video memory as ~500Mb rather than 1Gb, same as my single GTS card.

I used to have the game installed when I was still using a 8800GTS, & it ran okish most of the time (~30 -40fps), but that was with a resolution of 1280x1024 (using old 19" LCD) & all the detail silders when only on about 30%.

I have yet to try the game out with my updated GTX260+ card.

The other sandbox game that is also known as a crappy console port is saints row 2.

runs like shit on my 2GB 4870X2 as well

You have 2 of em? geeez

That sucks that it wasm't rebuilt or rewritten or whatever for PC..

I just got a new update for the game, i downloaded it manually (not sure if it was a patch as such or what) and it fixed all my problems, game runs perfectly smooth now even at high speeds, pretty sick game.. Absolutely retarded though that now it's perfect and this guy with the x2 is laggy just because of an update

Resolution is 1920X1200 or something like that, graphics are all max (except shadows) with view and detail visibility at max

Only shiet thing is since this update theres a whole bunch of people who can't get past a certain mission, but meh, fun as just driving around running into shit at the mo

Edited by GTAAAH

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Similar Content

  • Latest Posts

    • This. The R34 handbrake icon DOES come up when the brake fluid level is low. You might be sitting right on that threshhold. I have been down this diagnosis path and this was the solution (and it was pretty much as full as your picture is to begin with).
    • Unfortunately the cavaet to that is that while any scan tool should be able to read the code, the workshop will need a consult plug to OBD socket adapter. You don't have a location on your profile, where are you based?
    • @Haggerty this is your red flag. In MAP based ECU's the Manifold pressure X RPM calculation is how the engine knows it is actually...running/going through ANY load. You are confusing the term 'base map' with your base VE/Fuel table. When most people say 'base map' they mean the stock entire tune shipped with the ECU, hopefully aimed at a specific car/setup to use as a base for beginning to tune your specific car. Haltech has a lot of documentation (or at least they used to, I expect it to be better now). Read it voraciously.
    • I saw you mention this earlier and it raised a red flag, but I couldn't believe it was real. Yes, the vacuum signal should vary. It is the one and only load signal from the engine to the ECU, and it MUST vary. It is either not connected or is badly f**ked up in some way.
    • @Haggerty you still haven't answered my question.  Many things you are saying do not make sense for someone who can tune, yet I would not expect someone who cannot tune to be playing with the things in the ECU that you are.  This process would be a lot quicker to figure out if we can remove user error from the equation. 
×
×
  • Create New...