Jump to content
SAU Community

Recommended Posts

This game was awesome, finished it on normal and now playing on hard (with I had played on hard in the first place). The storyline, gameplay and graphics are perfect. It really does make every other game look bad. Some parts also scared the crap out of me (ie hotel basement at 2am).

So what's everyone's thoughts on a sequel? (obviously without giving the ending away)

1. F#$k yeah, they have to do another

2. Nahhh, it was all wrapped up.

The story was wrapped up, but the world has a lot left in it to write more stories about.

  • 2 weeks later...

Played it on hard, as I do all games, because I'm not one to go back and play a game again.

Fantastic game, to date it's my fav PS3 game ever. (I've since bought the Mass Effect Trilogy as a mate said it was the goods after you got past number 1)

I'd also played the uncharted series so I knew what to expect from Naughty Dog and this surpassed my expectations.

I was quite happy with the ending (no spoilers here), and I could see a sequel and would happily play it. It would also make an exceptional stand alone movie.

I can't say more than that without giving "some" things away and given how hard I had to work to avoid spoilers so the experience wasn't ruined, I won't risk doing that to anyone else.

I should add, I would recommend paying it on hard as it ups the ante in terms of the stealth and survival instinct needed which this game thrives on.

I can't remember the exact stats but at the end of the game I had something like 80% accuracy and an absolute heap of head shots, and I'm from a PC gaming background and struggle with shooting on a console, so that just goes to show how careful you will be when every shot counts, I can easily see better players having over 90% accuracy and mjority of kills being head shots or melee/strangle deaths.



Edited by ActionDan

Father daughter yes, plus it was one of the things they talked about doing after the trip I think, going to the Zoo.

Joel says so is it everything you thought it would be or something to that effect.

I think the story grabbed me for a few reasons.

I have a slight fear of situations like that, outbreak, societal break down and how I'd survive, protect my family etc. Plus I'm a new father (4mths) so the daughter card grabbed me.

Intentional casting really, as the saying daddies girl and mummies boy exist for a reason in terms of the bonds parents have across the genders.

One of the concepts of the game was that life still goes on (unless there's a nuclear holocaust or similar) even after humans are no longer a dominant species.

The developers did a lot of research in the area of, "what if people ceased to exist?" and found that the amount of maintenance we do on a daily basis holds back most of the wilderness from coming back.

A good way to look at it is to imagine not mowing your lawn or cleaning out those spider webs around the house for 20 years.

GROUNDED is the making-of feature where they delve a bit more into the research undertaken. If you're a fan of the game, I highly recommend to watch it.

Father daughter yes, plus it was one of the things they talked about doing after the trip I think, going to the Zoo.

Joel says so is it everything you thought it would be or something to that effect.

Ah yeah I remember something like that.

I think the story grabbed me for a few reasons.

I have a slight fear of situations like that, outbreak, societal break down and how I'd survive, protect my family etc. Plus I'm a new father (4mths) so the daughter card grabbed me.

Intentional casting really, as the saying daddies girl and mummies boy exist for a reason in terms of the bonds parents have across the genders.

I see...

Well yeah, since you're a father now, your mind set with take into account of these things.

Just shows how powerful this games is to trigger that emotion, of what you thought at the time, when it took place in the game.

such a great game.. mind you its mostly enjoyable playing on hard or survivor ( ng+) probs the best buy (game wise) in a long long time!

having probably the most indepth feeling that draws you to the charactors some thing i find we dont see much in games anymore, not to mention the lack of amunation laying around makes it for a very thrilling game were i found myself sneaking pass alot of fights :D

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Latest Posts

    • There's restrictor pills in the stock boost control hoses. That's how they set the amount that was bled off and hence the "high" boost setting. The usual mod in the day was to remove it and send the "high" boost setting up to about 14 psi.
    • Thanks Duncan, that's the best info I've read. Furthermore after learning about the PCM programming side controlling the factory boost solenoid, the purpose of the solenoid is to "bleed" boost when pin 25 is earthed, thus allowing spring pressure in the wastegate actuator to overcome diaphragm boost pressure, thus closing or reducing the position of the wastegate flap creating more boost as the turbo is able to spin faster. It's pretty cool to see a designated Pill to do exactly this, would have liked to have seen it with a tiny filter over the end for those moments in vacuum.  The constant bleed pill has now been removed completely from the system and solenoid boost control has been restored once again.   Case closed 😂
    • The wideband reading is meaningless if it's not running. Why are you using shitty old sidefeeds on any engine, let alone a Neo? What manifold and fuel rail are you using to achieve that? Beyond that, can't help you with AEM stuff as I've never been their ECU/CAS combo.
    • Manual boost controllers (where a little of the boost was bled off) were quite common back in the day, because they were cheap and easy. Generally they had a manual adjustment screw rather than being fixed like yours. Down side is they always bleed boost, not just when you want them to so an electronic boost controller that uses a solenoid will have less lag.
    • Hello , im new here and i have A31 home build  RB25det neo stock eng / turbo  aem ems 2 blue connector  aem 3.5 map aem cas disk aem wideband connected to ecu  355 lph pump 550 nismo yellow injectors side feed aftermarket regulator  and won’t start with base aem tuner basic tune eventually flipped cas 180 degree so it triggers on correct stroke not in exhaust cycle  Now it won’t start Wideband reads 10 and 11 at lowest fuel setting  and will share calibrations soon for aem tuner i think something is wrong in aem tuner    please if you have any information, am very grateful         
×
×
  • Create New...