Jump to content
SAU Community

Recommended Posts

  • Replies 59
  • Created
  • Last Reply

Top Posters In This Topic

hahahahaa lozzle drunk at 940am this is confirmed :P

hahahha

silwa v SAU volley ball comp.. anyone up.. :confused:

and what sport we playing? anyone layin down the law and saying which one we gonna do? :uh-huh:

hahahahaa lozzle drunk at 940am this is confirmed :P

hahahha

silwa v SAU volley ball comp.. anyone up.. :confused:

and what sport we playing? anyone layin down the law and saying which one we gonna do? :uh-huh:

rules?

The governing body for the DOCS Olympic Volleyball shall be the U.S. Volleyball Association except as noted below:

  1. All opening rounds shall be round robin
    • Two games shall be played in pool play against each opponent
    • Teams not scheduled to play need to be available to work

[*]All games will be to 21 points, unless otherwise stated (rally scoring)

Playoffs will be best two (2) out of three (3) to win, unless otherwise stated

Triples games will be played to 15 (fifteen) points (rally scoring)

[*]To break a tie in a pool/bracket there will be one game to 21 points (rally scoring)

[*]The winner of the loser's bracket will receive third place.

[*]Mixed team play must have a minimum of two men and two women on the court at all times

[*]A team may have maximum of twelve players on its roster

FOLLOWING USA VOLLEYBALL RULES EXCEPT WHERE STATED

RULES OF PLAY

  1. THE SERVE: The server shall have 8 seconds after the referee sounds the readiness-to-serve whistle to hit the ball for service. The serve is to be made from anywhere behind the endline. The server may move freely within the service zone. At the moment of the service hit or takeoff for a jump service, the server must be completely in the service zone and not touching the court (end line included) or the playing surface outside the zone. After the service, the player may step or land outside the zone including the court. The server must contact the ball within 8 seconds after the first referee whistles for service.
  2. ROTATION: The team which receives the ball for service shall rotate one position clockwise before serving.
  3. SCREENING: The players of the serving team must not, through screening (moving or by position) prevent their opponents from watching the server or the trajectory of the ball. Screening is a fault.
  4. CONTACT WITH THE BALL: Each team is allowed 3 successive contacts with the ball except as noted in the Blocking Rule.
  5. CONTACT OF THE BALL WITH THE BODY: The ball may be hit with any part of the body.
  6. SUCCESSIVE CONTACTS: Players may have successive contacts of the ball during blocking and during a single attempt to make the first team hit of a ball coming from the opponents, even if the ball is blocked, provided the ball is not held
  7. HELD BALL: When the ball visibly comes to rest momentarily (in the hands or arms of a player). The ball must be hit in such a manner that it rebounds cleanly after contact. Scooping, lifting, pushing or carrying is a form of holding. A ball clearly hit with one or both hands from a position below the ball is considered a good play.
  8. SIMULTANEOUS CONTACT BY OPPONENTS: If two opponents simultaneously contact the ball and it remains in play, the team receiving the ball is entitled to another three hits. If such a ball goes "out," it is the fault of the team on the opposite side. A joust occurs when players of opposing teams cause the ball to come to rest above the net through simultaneous contact. A joust is not a fault, and play continues as if the contact were instantaneous (Rule 14.2.3).
  9. ATTACKING OVER OPPONENTS COURT: A player is not allowed to attack the ball on the opposite side of the net. When spiking, the follow through is allowed to cross the net without contacting the opponent.
  10. BLOCKING: Multiple contacts of the ball is legal during an attempt to block. Blocking a served ball is prohibited. Blocking is permitted after the ball is spiked, or intentionally directed toward the opponents side; or after the opponents allowable 3 hits; or after the opponents have hit the ball towards the net and no member of the attacking team is in a position to make a legal play on the ball; or if the ball is falling near the net and no member of the attacking team could reasonably make a play on the ball. Blocking a set ball before the spike is not allowable.
  11. PASSING AND RECEPTION OF THE BALL: Contact with the ball must be brief and instantaneous. Contact of the ball is permitted by the open hand, ball can not be lifted, held or thrown.
  12. PLAYER CONTACT WITH NET: Contact with the net either accidental or not is a fault. Hair is an exception. If the ball is hit into the net causing it to hit a player, such contact shall not be considered a fault.
  13. DEADBALL: The ball becomes a dead ball when: the ball touches outside an antenna, does not cross the net between antennas, strikes the floor or wall, contacts the ceiling or object attached to the ceiling which is 7 meters or more above the playing surface, a player commits a fault. A ball may be played off a lower ceiling or objects as long as it does not cross the net but is played on the same side. Net serve as long as ball passed between the antennas.

http://www.2005worldmasters.com/bcm/wmgame...3D?OpenDocument

thats it.. ur goin down *note to self dont wear any loose clothing that might come off to possibly distract opposition...*

ahahaha loose clothing is fine haha :)

anywhos i thought of a new sport................. we can commit to a full schedule of DnB gigs at heat, we will be getting a full body workout and sweat it out hardcore by the end of the night :D

so what ya think? :headspin:

for the slows who don't get it............. I'M JOKING

adrian ;)

  • 2 weeks later...



  • Similar Content

  • Latest Posts

    • roof rail delete used to be a thing, they were made locally for a while too
    • I can get more photos of it here soon and I plan to make a thread detailing the process. I received the car this way and it sorely needs refinishing. That is probably the most appealing photo of it. Up close it is fading, cracked, and needs to be re-glued. Depending on their condition I'm on the fence between refinishing or making a new set.  Another angle hiding the pimples and razor pumps  
    • According to this thread the RS4V with build plate RC40 comes with the R200 diff @ 4.083 ratio as well (mine has said RC40 denotation). We may need to check if the axle stubs are the same pattern as well. The auto subframes have longer axles. However I think yours being a later Series 2 as well, we should have the same bolt pattern for the diff stubs. Unless your upgraded rear also has upgraded axles. Either way, I would not be opposed to pulling the covers to check so I can inspect that  fancy rear core  Also I don't have HICAS. I don't believe that should change things but I hope the people here with heaps more experience than me can correct me if I'm wrong   Let me know if you want to attempt to make this work and I can get some pictures of mine from under the car. 
    • It's not that straightforward. For example I have had this code because my ignitor/power transistor wires were unplugged. It knows something is wrong but has no idea what it means. If you want to actually diagnose this I recommend following the service manual flowchart for code 21. Ohm out the harness, coilpacks, inspect the ECU, etc. And again, it's entirely possible for there to be no problem at all but if you're running a different coilpack it'll trigger the code because it doesn't like what it sees.
    • If it (the code) wasn't still current, it should have gone away by itself by now. No, nothing it 10/10. But it is quite likely. Everything else to do with the ignition could still be responsible (which is wires and connectors). The car is an old piece of shit now, so all the wires and connectors are also old pieces of shit.
×
×
  • Create New...