Jump to content
SAU Community

Recommended Posts

So after completing my first game in 6weeks for uni (to an extent, still lots of bugs)

(Shameless plug, http://www.killer-byte.net )

I plan to make another one, but with some fresh ideas, id prefer to make a shooting game but im also looking into the iphone/android side of things..

What are some of you guys favorite games and why?

What makes it appeal most to you?

what do you think makes a game "fun"?

Edited by NateR31
Link to comment
https://www.sau.com.au/forums/topic/326229-research-what-do-you-like-in-a-game/
Share on other sites

Immersive, player driven story.

Multiplayer / Co-op

Graphics and audio that isn't necessarily top of the line but well tested.

For mobile games it's pretty much shiny things + addictiveness that gets sales or remakes of classics that can run on slower hardware. I don't play mobile games.

agreed with the mobile games, smooth animation helps a lot with aesthetics, as long as it has an addictive concept, you pile on 200 levels and have a killer game (no pun intended)

take angry birds on the iphone, huge seller and very addictive, yet a hugely simple game as well as having nice smooth gameplay.

i tell you what.

i give you an idea that will make you crap yourself.

art thou ready?

okay.

sidescrolling fighter. so simplistic. so hard to beat. so much fun

think double dragon meets street fighter. in a cartoon 2d environment. think 8bit music. think cutesy cartoon graphics. but think voilence. think easy. yet think nearly IMPOSSIBLE to beat. think no plot at all. if there is to be plot. think an easy yet random one. like some mobster guido stole his 240Z. and he has to fight 10,000 other guidos to get it back.

think three lives.

think wooden crates. baseball bats with nails hammered through them. think broken legs. think knives. think denim jackets with sleeves cut off. think a boss level with a fat black dude wearing a wife beater. think henchmen dieing with four punches.

...but make sure you keep those 16bit cartoon style graphics. but make HEAPS of colours. and shading. so that it still has a hidef modern sheen to it.

uniquety in imitiation. that's what the f*ck i want to see in a game. a game that's SO HARD TO PLAY it makes your hair turn grey.

yet it's so easy to get so friggin far in it. that it's enough to keep you hanging on and loving it.

it needs to be a character that's charming as all hell. someone so quintessential of their own stereotype that you just want to BE him.

Edited by Mr Eps
i tell you what.

i give you an idea that will make you crap yourself.

art thou ready?

okay.

sidescrolling fighter. so simplistic. so hard to beat. so much fun

think double dragon meets street fighter. in a cartoon 2d environment. think 8bit music. think cutesy cartoon graphics. but think voilence. think easy. yet think nearly IMPOSSIBLE to beat. think no plot at all. if there is to be plot. think an easy yet random one. like some mobster guido stole his 240Z. and he has to fight 10,000 other guidos to get it back.

think three lives.

think wooden crates. baseball bats with nails hammered through them. think broken legs. think knives. think denim jackets with sleeves cut off. think a boss level with a fat black dude wearing a wife beater. think henchmen dieing with four punches.

...but make sure you keep those 16bit cartoon style graphics. but make HEAPS of colours. and shading. so that it still has a hidef modern sheen to it.

uniquety in imitiation. that's what the f*ck i want to see in a game. a game that's SO HARD TO PLAY it makes your hair turn grey.

yet it's so easy to get so friggin far in it. that it's enough to keep you hanging on and loving it.

it needs to be a character that's charming as all hell. someone so quintessential of their own stereotype that you just want to BE him.

Chips challenge ticks alot of those boxes :P

FPS.

FPS.

FPS.

Current day weapons, no WWII crap and no futuristic laser weapons.

Multiplayer.

Multiplayer.

Multiplayer.

I prefer to shoot real people that have the potential to rage, as opposed to battling bots.

Think COD4+BC2.

FPS.

FPS.

FPS.

Current day weapons, no WWII crap and no futuristic laser weapons.

Multiplayer.

Multiplayer.

Multiplayer.

I prefer to shoot real people that have the potential to rage, as opposed to battling bots.

Think COD4+BC2.

so mw2? lol

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Similar Content

  • Latest Posts

    • Hi, is the HKS  Tower Bar still available ? negotiable ? 🤔
    • From there, it is really just test and assemble. Plug the adapter cables from the unit into the back of the screen, then the other side to the car harness. Don't forget all the other plugs too! Run the cables behind the unit and screw it back into place (4 screws) and you should now have 3 cables to run from the top screen to the android unit. I ran them along the DS of the other AV units in the gap between their backets and the console, and used some corrugated tubing on the sharp edges of the bracket so the wires were safe. Plug the centre console and lower screen in temporarily and turn the car to ACC, the AV should fire up as normal. Hold the back button for 3 sec and Android should appear on the top screen. You need to set the input to Aux for audio (more on that later). I put the unit under the AC duct in the centre console, with the wifi antenna on top of the AC duct near the shifter, the bluetooth antenna on the AC duct under the centre console The GPS unit on top of the DS to AC duct; they all seem to work OK there are are out of the way. Neat cable routing is a pain. For the drive recorder I mounted it near the rear view mirror and run the cable in the headlining, across the a pillar and then down the inside of the a pillar seal to the DS lower dash. From there it goes across and to one USB input for the unit. The second USB input is attached to the ECUtec OBD dongle and the 3rd goes to the USB bulkhead connected I added in the centre console. This is how the centre console looks "tidied" up Note I didn't install the provided speaker, didn't use the 2.5mm IPod in line or the piggyback loom for the Ipod or change any DIP switches; they seem to only be required if you need to use the Ipod input rather than the AUX input. That's it, install done, I'll follow up with a separate post on how the unit works, but in summary it retains all factory functions and inputs (so I still use my phone to the car for calls), reverse still works like factory etc.
    • Place the new daughterboard in the case and mount it using the 3 small black rivets provided, and reconnect the 3 factory ribbon cables to the new board Then, use the 3 piggyback cables from the daughterboard into the factory board on top (there are stand offs in the case to keep them apart. and remember to reconnect the antenna and rear cover fan wires. 1 screw to hold the motherboard in place. Before closing the case, make a hole in the sticker covering a hole in the case and run the cable for the android unit into the plug there. The video forgot this step, so did I, so will you probably. Then redo the 4 screws on back, 2 each top and bottom, 3 each side and put the 2 brackets back on.....all ready to go and not that tricky really.      
    • Onto the android unit. You need to remove the top screen because there is a daughterboard to put inside the case. Each side vent pops out from clips; start at the bottom and carefully remove upwards (use a trim remover tool to avoid breaking anything). Then the lower screen and controls come out, 4 screws, a couple of clips (including 3 flimsy ones at the top) and 3 plugs on the rear. Then the upper screen, 4 screws and a bunch of plugs and she is out. From there, remove the mounting brackets (2 screws each), 4 screws on the rear, 2 screws top and bottom and 3 screws holding in the small plates on each side. When you remove the back cover (tight fit), watch out for the power cable for the fan, I removed it so I could put the back aside. The mainboard is held in by 1 screw in the middle, 1 aerial at the top and 3 ribbon cables. If you've ever done any laptop stuff the ribbon cables are OK to work with, just pop up the retainer and they slide out. If you are not familiar just grab a 12 year old from an iphone factory, they will know how it works The case should now look like this:
    • Switching the console was tricky. First there were 6 screws to remove, and also the little adapter loom and its screws had to come out. Also don't forget to remove the 2 screws holding the central locking receiver. Then there are 4 clips on either side....these were very tight in this case and needed careful persuading with a long flat screw driver....some force required but not enough to break them...this was probably the fiddliest part of the whole job. In my case I needed both the wiring loom and the central locking receiver module to swap across to the new one. That was it for the console, so "assembly is the reverse of disassembly"
×
×
  • Create New...