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  • 4 weeks later...

Mike Burroughs at Stance|Works did a write up on a Forza Horizon preview they were invited to.

He says the physics "perform just as they always have".

http://www.stancewor...s-test-session/

cant wait for this game.

Edited by alex182
  • 4 weeks later...

i dont think it explicitely uses the Forza 4 cars. I remember they said that the cars use different models due to the ridiculous amount of dynamic lighting in Horizon. Though I'm pretty certain car customisation will remain the same as in FM. They said in passing that the Festival will be where you customise your cars in one of the gameplay vids.

  • 2 weeks later...

Launch Trailer

http://www.youtube.com/watch?v=NRJQ4f6DyBA

Demo out in 2 days. That'll be the ultimate test.

Hoping what i've heard is true; that once you turn the driving aids off, its just like FM

and the physics?

Same as Forza 4.

Only gripe is the vibration needs to be turned up a shittonne. Pretty pathetic.

But there's a huge thread on Forzamotorsport.net on it so a patch will probably be out on release.

I thought the physics felt different to forza 4. Everything to me felt cushioned whereas forza 4 feels more raw. Not sure how I feel about it, it does feel more arcadey in the way the cars handle imo.

Btw In pretty sure there's a silver r33 in the intro somewhere

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