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No they're not commadore rims. Although they do like like em. But I was like the first person to by that series of rim. I swear!

Yep its my chop. Just messing around. I just wanted to see if I could make my car yellow. It was fairly tricky. Didn't spend too much time with the rest of it though.

yeh the ROH's look similar to VX clubsport rims, but ull see these rims on some commodores anyway

the S15 in the background definitely has commodore style rims lol... VP GTS/VR CLUBSPORT

http://www.users.on.net/~nweber/commodore/...ges/vp01-02.jpg

make it real Hicks :)

  • 3 weeks later...

hey hicks,

GREAT JOB MAN......

i would just like 2 know how u changed blak 2 a lighter colour....i kant get NE SORT of decent result outa mine.... :'( neway would b much a preciated if ya could let me know man...cheers

hey hicks,

GREAT JOB MAN......

i would just like 2 know how u changed blak 2 a lighter colour....i kant get NE SORT of decent result outa mine.... :'( neway would b much a preciated if ya could let me know man...cheers

perhaps a bit of colour dodge might help :D

well if you have photoshop, open an image of a car with a black/dark panel, then what you do is make a new layer, and then just airbrush over it in a bright colour like yellow you don't have to be accurate or nothing just go skitz over the area. Then in the layer properties where it says blending, set it to colour dodge, then djust the opacity till you have something that looks like the yellow in the pic above... and that's sort of what colour dodge is.

you should get something like in the attachment below.

  • 2 weeks later...

the only reason changing a black car into any colour is the fact that black never shows the full range of depth in a colour that standard base colours do. Keep in mind black is when no light is reflected, the only thing reflecting light is the polish on the topcoat.

So... keeping that in mind, one can possibly get "some" depth out of a black car by taking the image of the surface, use a gaussian blur, then adjust the curves of hue saturation etc until you have a transitional depth, and then blend it back to grey. You then use this greyscale map over a base colour to create an "extrapolated field of depth".

So there you go, how to make black into a colour and make it look good... now get cracking.

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