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Are you playing on PS3 or Xbox?

AN94 + quickdraw + launcher or fast mag is just all kinds of win in TDM.

Here's a cool story bro: one day I suddenly lost a heap of skill. As in, I started sucking at multiplayer. Thought I was going f**king crazy because, for no apparent reason, I couldn't aim for shit and people were getting the drop on me all the time. I even posted some 4-17 scores lol. Over the next 3-4 months I slowly got better and better until I returned to respectable scores (>1:1 KDR etc.). One day I'm looking at the multiplayer options screen and I see target assist is switched off - I think to myself "surely not?". I turn it back on...nek minut...consistent 3:1 and 4:1 KDRs. What a f**king joke! This game practically plays itself for you and I bet most players don't even notice.

Its true.

I think its more an option for e-sport or clan warz where people turn off all assists to make a fair playing field.

I remember the days where I actually enjoyed playing it, but it was just an urge to kill and win and get better. By the time I got half-decent I was like 'f**k this shit, why do i keep playing this'. Had it on PS3 and was meh, PC was a lot more fun and consistant players

Are you playing on PS3 or Xbox?

AN94 + quickdraw + launcher or fast mag is just all kinds of win in TDM.

Here's a cool story bro: one day I suddenly lost a heap of skill. As in, I started sucking at multiplayer. Thought I was going f**king crazy because, for no apparent reason, I couldn't aim for shit and people were getting the drop on me all the time. I even posted some 4-17 scores lol. Over the next 3-4 months I slowly got better and better until I returned to respectable scores (>1:1 KDR etc.). One day I'm looking at the multiplayer options screen and I see target assist is switched off - I think to myself "surely not?". I turn it back on...nek minut...consistent 3:1 and 4:1 KDRs. What a f**king joke! This game practically plays itself for you and I bet most players don't even notice.

on ps3 ;)

and wtf you cheat :P

If it were up to me no one would use target assist. I don't need it to play, but to level the playing field against those who do.

After years of playing FPS with a mouse, I can safely say that controller is much more difficult and I can see why they put in target assist to make the limited movement of a thumb stick a bit more accurate. I often find myself saying "if I had a mouse I would have fked you up", but playing at a PC does bad things to me (read: shut away CS player for 6-7 years).

I find it fascinating how target assist actually works. From what I read it slows down sensitivity of the thumb stick as you approach proximity of an enemy, thereby less likely to pass over them. It will also pull you slightly towards an enemy once you have locked onto them.

i agree with that....nothing beats using a mouse and this can be done on a ps3/xbox etc but whats the point? targetting is massive hard with a controller compared to a PC due to the nature of the peripheral at hand

ive noticed in zombies that this does this too but only when you aim down site. no matter where you point (within proximity) of an object it aims straight at the head... but you then have to hold it there or move with with the object

very interesting indeed the way they do it

The one thing that shots me about the aim assist is if I'm about to shoot a guy in the distance who's shooting at me and another dude runs past, the aim will automatically turn towards the running dude, whilst the distance guy kills me especially when it's a buzz kill against me.

I play with no perks and attachments. It's brings a challenge but still gives wins.

A sensitivity option should probably be had for the aim assist. That being said, I probably won't play it on the next gen anyway.

Does anyone else find themselves sitting in the Lobby for 5 minutes while 1 player leaves then another comes in then another leaves etc etc. Every time the game timer resets and they re-arrange the teams and start the countdown again. It's just plain annoying. I understand the concept behind it, but surely they can change it so if one leaves, nothing happens, if another leaves from the same team, somone from the other team is shifted over.

I've sat literally for 5 minutes with this happening, gets really annoying. That particular time I was on the laptop at the same time otherwise I would have tried another lobby.

Have to have a look at the new maps. Didn't think they were out till next week

i agree with that....nothing beats using a mouse and this can be done on a ps3/xbox etc but whats the point? targetting is massive hard with a controller compared to a PC due to the nature of the peripheral at hand

ive noticed in zombies that this does this too but only when you aim down site. no matter where you point (within proximity) of an object it aims straight at the head... but you then have to hold it there or move with with the object

very interesting indeed the way they do it

Yeah I tend to repeatedly tap aim along with shoot when taking on a horde of zombies with a machine gun. This just constantly swaps between their heads / follows them for you.

The one thing that shots me about the aim assist is if I'm about to shoot a guy in the distance who's shooting at me and another dude runs past, the aim will automatically turn towards the running dude, whilst the distance guy kills me especially when it's a buzz kill against me.

I play with no perks and attachments. It's brings a challenge but still gives wins.

A sensitivity option should probably be had for the aim assist. That being said, I probably won't play it on the next gen anyway.

lol yes this has happened to me a few times since turning it on. Probably the biggest pain in the ass is how it affects grenade launcher attachments. I came to depend on this attachment when my aim "turned to shit", and you can become quite masterful at estimating the trajectory and drop after a bit of practice with it. I was returning 2:1 and 3:1 KDRs using that attachment alone, unless people had flak jackets (kryptonite). PROBLEM IS, the ideal spot to place a grenade is not right at the enemy, contrary to what target assist believes! So you'll aim where the enemy is going to be and that sucker pulls you towards them or has you fire at a wall when they duck for cover :angry:

However, it is fun popping someone in the face with an unexploded grenade for an impact kill, ala a shotgun slug!

Does anyone else find themselves sitting in the Lobby for 5 minutes while 1 player leaves then another comes in then another leaves etc etc. Every time the game timer resets and they re-arrange the teams and start the countdown again. It's just plain annoying. I understand the concept behind it, but surely they can change it so if one leaves, nothing happens, if another leaves from the same team, somone from the other team is shifted over.

I've sat literally for 5 minutes with this happening, gets really annoying. That particular time I was on the laptop at the same time otherwise I would have tried another lobby.

Have to have a look at the new maps. Didn't think they were out till next week

A right pain in the ass! When this happens I just leave the lobby and it tends to link me up with another one nearly straight away. IMO the whole lobby finding interface is f**ked, at least on consoles (not sure what game finding is like on PC). It's condescending as hell - what's wrong with giving us filters and a list of lobbies ala computer FPS of yesteryear? We're smart enough to work this shit out ourselves. And why does it often put players with similar clan tags on opposite teams? A mate will come on and join the lobby I'm in, then get relegated to the opposite team lol

On Xbox you also get:

-many connection errors with host; will randomly quit you out of the game instead of migrating everyone to another host

-migrating host just as a game finishes because someone rage quits

-takes forever to migrate host when host is laggy as fark

Studio in new DLC :)

Strange to be running around there again, but lots of fun

Alcatraz zombies is pretty good to. They have added quite a bit in this one

yeah im loving alcatraz. big map but alot of fun and heaps of eggs....getting to the bridge is fun!!

oh oh and getting death machine from mystery box is win

I was hopeless first time round lol. The other guys knew what they were doing and built the plane. I had a part but no idea where to take it and ended up going down trying to find it

They managed to get the plane together and one of them jumped on before the rest of us had a chance and we were stuck behind lol

hey all,

Slightly off topic BUT i notice a new COD will be out soon.

Im late on this whole online games :P just hooking the net up to the xbox and live pass end of this week.

Is it worth me buying COD II or waiting for the new one to come out?

Like will people leave the old one in droves or will it still have a decent following?

Dont want to buy a copy of COD then have to buy the new one in a few months.

It's your call really. Ghosts has a release date of Nov 5th so If you can get black ops 2 for cheap then there's no harm. I wouldn't pay top dollar for it now though.

Usually the previous cod will still have plenty of players, however you'll also tend to get more hackers since they're not as regulated as the new ones.

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The signal does NOT go to the ECU first, the wiring goes to the cluster first then the ECU after (or so I'm told).  Problems/Roadblocks I first removed the part from the car on the underside of the transfer case (drain your transfer case fluid/ATF first, guess who found out that the hard way?), and noted the transfer case fluid was EXTREMELY black, most likely never changed on my car. When attempting to turn the gears it felt extremely gritty, as if shttps://imgur.com/6TQCG3xomething was binding the shaft from rotating properly. After having to reflow the solder on my AFM sensors based on another SAU guide here, I attempted to disassemble the silicone seal on the back of the sensor to see what happened inside the sensor; turns out, it basically disintegrated itself. Wonderful. Not only had the electrical components destroyed themselves, the magnetic portion on what I thought was on the shaft also chipped and was broken. Solution So solution: find a spare part right? Wrong. Nissan has long discontinued the proper sensor part number 32702-21U19, and it is no longer obtainable either through Nissan NSA or Nissan Japan. I was SOL without proper speed or mileage readings unless I figured out a way to replace this sensor. After tons of Googling and searching on SAU, I found that there IS however a sensor that looks almost exactly like the R33/260RS one: a sensor meant for the R33/R34 GTT and GTS-T with the 5 speed manual. The part number was 25010-21U00, and the body, plug, and shaft all looked exactly the same. The gear was different at the end, but knowing the sensor's gear is held on with a circlip, I figured I could just order the part and swap the gears. Cue me ordering a new part from JustJap down in Kirrawee, NSW, then waiting almost 3 weeks for shipping and customs clearing. The part finally arrives and what did I find? The freaking shaft lengths don't match. $&%* I discussed with Erik how to proceed, and figuring that I basically destroyed the sensor trying to get the shaft out of the damaged sensor from my car. we deemed it too dangerous to try and attempt to swap shafts to the correct length. I had to find a local CNC machinist to help me cut and notch down the shaft. After tons of frantic calling on a Friday afternoon, I managed to get hold of someone and he said he'd be able to do it over half a week. I sent him photos and had him take measurements to match not only the correct length and notch fitment, but also a groove to machine out to hold the retentive circlip. And the end result? *chef's kiss* Perfect. Since I didn't have pliers with me when I picked up the items, I tested the old gear and circlip on. Perfect fit. After that it was simply swapping out the plug bracket to the new sensor, mount it on the transfer case, refill with ATF/Nissan Matic Fluid D, then test out function. 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