Jump to content
SAU Community

Recommended Posts

Occasionaly I pull out the old PS2 & throw in GT3, just to drive the 20B JC Cosmo & 12A turbo S1 RX-7 they used to have in the game. Why they junked them & put more MX-5's......only the Japs know. Maybe they believe the world goes up & down, not round & round!

  • Like 1

Maybe they believe the world goes up & down, not round & round!

yeah i'd pay that.

GT3 criticism: improve AI and menu system

GT4 criticism: improve music and AI

GT5 criticism: improve sound, music, UI and menu system

GT6 criticism: improve sound, music and AI

did anyone take advantage of the 20 million glitch in version 1.01, i was about to update and thought i would gave a look to see what the update actually did as i just wanted to have a race then and there, lucky i did as now i'm 20000000 richer...one thing i cant stand is having to grind races to get cars and GT6 was looking like some epic grinding was going to happen given how stingy they are with the prize cars.........anyway thought i would mention it incase anyone hasn't updated yet.

Edited by Gza36

I'm with Warps. GT6 can stop trying to call itself a simulation. If you put racing slicks and a brake upgrade on a fiat, it will not do forward somersaults in downhill braking areas (eg at Bathurst Forest Elbow). Also, if you put slicks on a porsche it will not go into a slow motion roll over if you touch a ripple strip at high speed. "Simulation" my arse. GT6, your new physics model is a POS!

lovit!

i built my car in gt6

IMAG2291_zps6f9f10a1.jpg

also in the description GT brings the truth

IMAG2296_zps400449c5.jpg

c066d7a3-9f1f-418c-9337-c5b838bd4510_zps

I'm with Warps. GT6 can stop trying to call itself a simulation. If you put racing slicks and a brake upgrade on a fiat, it will not do forward somersaults in downhill braking areas (eg at Bathurst Forest Elbow). Also, if you put slicks on a porsche it will not go into a slow motion roll over if you touch a ripple strip at high speed. "Simulation" my arse. GT6, your new physics model is a POS!

It is a game, sounds like someone needs to ease off the throttle a little... :P

I've done a couple of the seasonal races. the one with the Hudson was interesting. I'm pretty sure the online record is about 7 seconds faster than the gold time. the gold time wasn't a walk in the park (I only beat it by half a second), so how they found another 6 seconds is beyond me (although I haven't looked at any replays of their runs to see if they have found some way to improve the times)

It is a game, sounds like someone needs to ease off the throttle a little... :P

that's right, it is just a game. perfect for a boiracer :P

forward somersaulting cars and slo-mo rolls in a porsche with slicks are not minor little things in a "Real Driving Simulator" that's been making a big deal about its new physics model.

It's the worst GranTurismo by a long way. Stupidly easy in races and licence tests, way too much grip factored into every tyre, really poor modification modelling. It's little more than an arcade racer for 12yo boys now.

that is a gross exaggeration, most complain about mass understeer.

If you can't drive and are doing flips and shit, thats your issue. plus I love the personal attach on my name...which is obviously very serious. :P

Warps, the FWD model is now very good. But gravel still blows the proverbial goats.

driving physics...not crash physics. the damage and crash model have gone a bit backwards, I assume because they need to scrape every bit of proccessor together to get the game to run smoothly. I've noticed a few things that seem a bit strange or wrong...but not enough to have a rant and complain about how a PS game isn't real enough. I'd love to see a 12 year old throw a car around the Nurburgring whilst using a decent rig.

this isnt a comparison thread.

No mate, it's a criticisim of the driving physics, not the crash physics. Fit slicks (Racing Hard) and racing suspension to a Porsche (RUF RGT) and touch a ripple strip at the apex of a high speed corner and it goes into a slo-mo rollover. That's the quality of GT6's driving physics. I can't say I've ever seen a porsche demonstrate that tendancy int he real world. Nor the forward somersaulting Fiat with brake upgrade and slicks. Again, that's the driving physics. But by all means, when I see the Fiat Arbarth 500's doing forward somersaults at the next Bathurst 12hr, I will retract the scathing criticism of GT6's physics model. Until that happens, this is unquestionably the least realistic version of GranTurismo. There is no exaggeration in that, whatsoever. And they are just two of many examples.

Edited by hrd-hr30

boiracer - don't get me wrong. As I have stated before, I've enjoyed playing the GT games (GT3, 4 and 5) for what they are. I know they have always marketed the series as the definitive driving simulator (or something like that). No problem - I'm not gullible enough to swallow the marketing blurb. However, when forum members start claiming that the physics are "realistic" I take notice.

The stuff that Harry mentioned is exactly why I don't consider GT a proper sim. Those issues in themselves are probably not enough to stop me wanting to play the game. However, it's all of the little things that add up, like the FWD and gravel physics (previously mentioned), unrealistic tyres overheating (GT5 sucked for that!!), slicks being faster in the rain than rain tyres, the way you could man-handle the car with massive amounts of steering lock and throttle application and not pay the price, cutting across grass and not losing grip, bumping other cars out of the way to gain position, the stupid AI and much more. Any one of those things in isolation wouldn't be a problem, but when you add them all together it just detracts too much to keep me captivated.

Have had lots of fun playing GT3,4 and 5, but they all seem to be slight iterations of the previous releases without enough new content to make it worth buying. Maybe Gt7 on PS4 might be enough of a leap forward to make me want to spend. Shall wait and see (my son is harassing us to buy a PS4 - I keep telling him to get a job and buy it himself)

Oh, and they need to fix the clutch glitch in GT5. It misses gear shifts if there's even the slightest amount of wheelspin. How well do you think that works on gravel?

Edited by warps

harry, I tryed to replicate your flipping Abarth.....no luck. dodgy crash or not, your hitting things that hard that a SIM would just pronounce you dead. I love my RUF and my VW's, both of which need suspension love before driving well. Most other expensive cars drive best with stock suspension (but where's the fun in that)

Warp I know what you mean man, but as far as im concerned GT has always been like this and thats why I continue to love it. It is not a SIM, and with a good wheel that becomes more and more apparent. But for a Console you cant beat it.

For me it's the perfect cross between SIM and Fun. the ability to drive hundreds of different cars, around 32 tracks and more than 70 layouts cant be topped :) Having said that I'm already 60% through GT6, too soon!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Similar Content

  • Latest Posts

    • Well, I can recommend the partial AV system translation CD I ordered from Car Audio Workshop in NZ. Whilst it didn't address the date issue, it has conveniently translated on-screen menu items into English, and now allows the GPS-received time to be offset in hours rather than minutes, so I can display Eastern Australian time accurately ( and bump it by another hour when daylight savings starts ).
    • Yuh, if it's 45°C outside, my car is driving in it.
    • I'd be curious to hear more. Otherwise, have you driven a modern x-trail? I wonder how it compares. Here in Australia they are/were popular for rentals and fleet vehicles. I have been in some and my impression was they are bad. But, this may have been very different in the 2000s at a good trim level. Twenty years is plenty of time to make the model worse. I do very much agree with the 2 silver cars in the garage approach. But, not driving because it's too hot would not leave a lot of time in the year for many Australians. I don't think you need to worry too much unless the car has actual issues with overheating. 
    • Back again. I returned to Japan in Jul/Aug to spend time with the car on my birthday and remind myself what all the sacrifice and compromise is for. It happened to line up with the monthly morning meet in Okutama, which I have been wanting to go to for a long time. It's a unique event at a unique spot with really rare, interesting, and quirky cars. It's where all the oldheads and OGs gather. The nighttime scene at DKF certainly has its place and should be experienced if you're into cars, but there's too much bad attention and negativity around it now. IMO the better time is Sunday morning at DKF or Okutama; it's more chill and relaxed. I'm glad I was finally able to go, but not sure it's worth the drive from all the way from Nagoya immediately the day before, unless I was already staying in Tokyo for the days right before the meet, because you have to wake up quite early to make it in time. Funnily enough though I didn't drive the car all that much this trip because it was just too damn hot. While there were zero issues and running temps were nominal and the A/C was strong, RBs already run crazy hot as it is. Sure, it took it all like a champ but something about driving these cars in the ridiculous heat/humidity bothers me and makes me feel like I'm asking too much of it. I'm just me being weird and treating the car like a living thing with feelings; I'm mechanically sympathetic to a fault. Instead I was mainly driving something else around - a KX4(silver) 2001 X-Trail GT, that I acquired in May. There's a few different flavors to choose from with Xs, but visually it's the Nissan version of the Honda CR-V. Mechanically it's a whole different story as this, being the top-trim GT, has an SR20VET mated to a four-speed auto and full-time AWD! It was a very affordable buy in exceptional condition inside and out, with very low mileage...only 48k kms. Most likely it was owned by an older person who kept it garaged and well-maintained, so I'm really happy with how it all worked out. It literally needs zero attention at the moment, albeit except for some minor visual touch-ups. I wanted something quirky, interesting, and practical and for sure it handily delivers on all three of those aspects. I was immediately able to utilize the cargo and passenger capacity to its full extent. It's a lot of fun to drive and is quite punchy through 1st and 2nd. It's very unassuming -in the twisty bits it's a lot more composed than one would think at a glance- and it'll be even better once I get better tires on it(yes, it's an SUV but still a little boat-y for my liking). So...now I have two golden-era Nissans in silver. One sports car and one that does everything else; the perfect two-car solution I think👍 The rest of the trip...I was able to turn my stressed brain off and enjoy it, although I didn't quite get to do as much as I thought. I did some interesting things, met some interesting people, and happened into some interesting situations however, that's all for another post though only if people really want to know. Project-wise, I went back to Mine's again to discuss more plans and am hoping to wrap that up real soon; keep watching this space if that interests you. Additionally, while working in the tormenting sweatbox that is the warehouse, I was able to organize most of the myriad of parts that my friend is storing for me along with the cars, and the 34 has a nice little spot carved out for it: And since it can get so stupid hot in there, that made it all the more easy -after I was standing there looking at the car and said 'f**k it'- to finally remove all the damn gauges that have mostly been an eyesore all this time. Huzzah. The heat basically makes the adhesive backing on the gauge mounts more pliable to work with, so it was far less stressful getting this done. I didn't fully clean it up or chase the wiring though; that will happen once I have the car in closer possession. Another major reason to remove all that stuff is to give people less reasons to get in my car and steal s**t while it's being exported/imported when/if the time comes, which leads us to my next point... ...and that is even though it's time in Japan is technically almost up since it's a November car and the X would be coming in March, I'm still not entirely sure where my life and career is headed; I don't really know what the future looks like and where I'm going to end up. I feel there's a great deal of uncertainty with me and as a result of that, it feels like I'm at a crossroads moreso now than any point in my life thus far and there are some choices I need to make. Yes, I've had some years to consider things and prepare myself, however too much has happened in that time to maintain confidence and everything feels so up in the air; tenuous one might say. Simply put, there's just too much nonsense going on right now from multiple vectors. Admittedly, I'm struggling to stay in the game and keep my eyes on the prize. So much so in fact, that very recently I came the closest I ever have before to calling it quits outright; selling everything and moving on and not looking back. The astute among you will pick up on key subtext within this paragraph. In the meantime I've still managed to slowly acquire some final bits for the car, but it feels nice knowing there's not much left to get and I'm almost across that finish line; I have almost everything I'll ever want for my interpretation and expression on what it is I think an R34 should be. 'til later.
    • Thanks for that, hadn’t used my brain enough to think about that. 
×
×
  • Create New...