Jump to content
SAU Community

Recommended Posts

good to see dedication.............as far as im concerned. unless i get an email directly from sony or polyphony telling me more details i'll ignore the other hype, where ever it is writen..ill wait, and play other games in the mean time. A

s for buying an Xbox........forza 3 is the ONLY reason i would even contemplate that as it is a dam good game. but 1 game aint gonna get me to buy an xbox. thats why i have a PC.

Bozodos is sounding like the door to door bible bashers trying to sell you Jesus although it clearly saiys athiest on the door.do you scan the site looking for pages that say PS3 just so you can tell us to buy an Xbox? (most peeps do own both)

Edited by boiracer
If the full game resembles the prologue i have to say that the wait will not be worth it.

Having played prologue non stop since it came out, then play Forza 3, Polyphony has to come up with something spectacular.

And i fear that GT5 just wont cut the mustard. I mean 5 years of development?

In theory Prologue should look and and feel like GT2 compared to the new game with the amount of time spent on it.

Someone dropped the ball somewhere, and no amount of fine tuning of the game will pull them out of the shit, and they know it. They are just delaying the inevitable walk away from the series :huh:

I fear you may be right Dave :D

nah boiracer, just saying that there's a viable alternative for racing sim lovers already released.

Arrogant wanker devs who keep their games as vapourware long past announced release dates like this deserve to lose public support, like 3DRealms.

I'm starting to get excited bout this coming out. A few more months is fine, as long as they get the game spot on.

Downloaded GT Academy this morning. Must say i love the sound of the gearbox whine on the tuned car. Might need a new TV with 1080 to make the most of the game though.

For me personally. The number 1 concern I have is what they do with the Modification system in the game. After prologue Ive been worried they would swap the system over to that lame power up by 20%, weight down by 10% rubbish. This would really put me off the game bigtime. Im hoping they use a GT4 type system but much more comprehensive where you buy individual parts of different levels. Then they move the power band around suitably, even effects like clutch slip if your power exceeds your other mods just like reality would make for an awesome feature. 1 thing I'd keep from prologue is keeping a decent group of races using a points system (albeit with the much nicer mod system) to keep certain races as close as possible. (Yes sometimes you don't want to race a 600kw GTR against stocko Hybrids :P

Sadly my idea of a mod system with clutch slip, brake fade and overheating are probably just a dream. Maybe in 30 years time with Gran Turismo 7 or 8 at the rate they are going.

Luke

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Similar Content

  • Latest Posts

    • Let's be honest, most of the people designing parts like the above, aren't engineers. Sometimes they come from disciplines that gives them more qualitative feel for design than quantitive, however, plenty of them have just picked up a license to Fusion and started making things. And that's the honest part about the majority of these guys making parts like that, they don't have huge R&D teams and heaps of time or experience working out the numbers on it. Shit, most smaller teams that do have real engineers still roll with "yeah, it should be okay, and does the job, let's make them and just see"...   The smaller guys like KiwiCNC, aren't the likes of Bosch etc with proper engineering procedures, and oversights, and sign off. As such, it's why they can produce a product to market a lot quicker, but it always comes back to, question it all.   I'm still not a fan of that bolt on piece. Why not just machine it all in one go? With the right design it's possible. The only reason I can see is if they want different heights/length for the tie rod to bolt to. And if they have the cncs themselves,they can easily offer that exact feature, and just machine it all in one go. 
    • The roof is wrapped
    • This is how I last did this when I had a master cylinder fail and introduce air. Bleed before first stage, go oh shit through first stage, bleed at end of first stage, go oh shit through second stage, bleed at end of second stage, go oh shit through third stage, bleed at end of third stage, go oh shit through fourth stage, bleed at lunch, go oh shit through fifth stage, bleed at end of fifth stage, go oh shit through sixth stage....you get the idea. It did come good in the end. My Topdon scan tool can bleed the HY51 and V37, but it doesn't have a consult connector and I don't have an R34 to check that on. I think finding a tool in an Australian workshop other than Nissan that can bleed an R34 will be like rocking horse poo. No way will a generic ODB tool do it.
    • Hmm. Perhaps not the same engineers. The OE Nissan engineers did not forsee a future with spacers pushing the tie rod force application further away from the steering arm and creating that torque. The failures are happening since the advent of those things, and some 30 years after they designed the uprights. So latent casting deficiencies, 30+ yrs of wear and tear, + unexpected usage could quite easily = unforeseen failure. Meanwhile, the engineers who are designing the billet CNC or fabricated uprights are also designing, for the same parts makers, the correction tie rod ends. And they are designing and building these with motorsport (or, at the very least, the meth addled antics of drifters) in mind. So I would hope (in fact, I would expect) that their design work included the offset of that steering force. Doesn't mean that it is not totally valid to ask the question of them, before committing $$.
    • The downside of this is when you try to track the car, as soon as you hit ABS you get introduced to a unbled system. I want to avoid this. I do not want to bleed/flush/jack up the car twice just to bleed the f**kin car.
×
×
  • Create New...